Archive for the ‘Warrior’ Category

A Break, A Transfer and A Legendary   Leave a comment

They say all good things come in three right? That’s why my title is in three.

Lately I’ve taken a much needed break from the blogs seeing as how Real Life walked by and slapped me in the face. Due to some family related stuff and some school related stuff, my thoughts were nowhere near my blogs. However the temporary break is over and I am back in action (I hope). So let’s move on to the next topic.

As you all know, or may not know, my main is my Troll Warrior on Vashj-EU. I’ve always been an Alliance on this server, I leveled as Alliance, played through TBC as Alliance, actually in TBC the Alliance side of Vashj was better than the Horde side untill some major guilds left (Crooks, Serendipity), and spent a great deal of Wrath on the Alliance side of this server.
When Wrath hit, most major Alliance guilds had fallen apart or were raiding a bit too hardcore for my taste. I started out in The Legacy, a really old guild trying to resurrect but it quickly fell apart, after that I moved to Wrath Of Alliance, but in the end it wasn’t the guild for me. During that time a lot of major guilds on Vashj Ally were reduced to mere 10 man guilds or simply vanished. When we (me and my boyfriend) decided to leave WoA, we made the decision to roll Horde because we saw no future in the Alliance side anymore. I started out on my hunter, but quickly made my warrior a Horde and rolled to her.
In the meantime I left 3 80 chars on the Alliance side of Vashj to dust away. One of them was my old main, a holy Draenei priest called Chosen, another one probably my favorite char after my warrior, my beloved rogue Hyourinmaru. During the time we’ve now spent on the Horde side of Vashj, the Alliance side has died even more with one of the most well known and oldest guilds leaving and all other guilds struggling to recruit, hell even pugs aren’t going at Ally side anymore. Basicly Alliance Vashj is no more.
That’s why I’ve taken matters into my own hands and began searching for a nice Alliance friendly server, which I found on Silvermoon EU. The server is about 95% Alliance vs 5% Horde, they’re high populated and AHMIGAD Ironforge is bursting with activity again. I made a lowbie char and asked around how the Battleground queues were and was baffled by the sheer amount of pugs going on the server, they’re even pugging Halion heroic 10 man, something we on Vashj struggle to do with guilds. Anyway it turned out the Battleground queues weren’t horrendous (1-2 mins waittime vs up to 20 mins waittime on Vashj) so I decided to take a leap into the unknown and transfer my Rogue there, hoping that she will get a chance to bloom on this server, even if it might only happen come Cataclysm.
I also see this as a “backup” server for when things on Vashj go really bad (Vashj is a small server right now and there will come a time where you’ve had all the guilds and you’re kinda stuck on your own). Anyway, I need to play on Silvermoon some more to find out how friendly the server exactly is and how good the Alliance side of the Battlegroup is, but my first impressions are positive.

My last bit of news concerns my warrior. I’ve been running Molten Core every week for the past three months now and too my surprise two weeks back the Eye of Sulfuras dropped and I won it. It took me two weeks to get the mats for the Sulfuron Hammer together but I now have my first real Legendary weapon: Sulfuras, Hand of Ragnaros. I’ll leave this post with a screen of my Warrior with Sulfuras.


Posted August 11, 2010 by Kassandri in Achievements, Randomness, Warrior

Berserker Rage, Back To The Past?   Leave a comment

So the new beta build came out today and even tho it’s still buggy here and there, one of the biggest changes that shocked me was the change to Berserker Rage.

Berserker Rage is a tool used by Warriors in all their stances now. For Prot it’s nice to break out of fear when tanking a boss that does fear (like Onyxia). For Prot it’s usefull for PvPing because it enables you to break out of fear effects (Fear/Howl of Terror/Psychic Scream), Sap and Repentance without having to switch stances. For Fury PvE it’s a tool to gain rage and break out of the fear that a boss does. However with the change they made to it at the moment, Berserker Rage is only a viable option for the Fury warrior. To explain why, we need to dig into the past.

Way back in Vanilla (and the start of TBC) Berserker Rage was only usable in Berserker Stance. To use this ability the Warrior had to do something called “stancedancing” which means you switch to another stance very fast to use an ability and then change back to your original stance as soon as possible. For Prot warriors this meant that they had to switch to Berserker Stance 1 or 2 seconds before Onyxia (for example) did her Fear. This required timing, and extremely good healers since giving up Defensive Stance for Berserker Stance meant an increase in damage taken by 15%. For Arms Warriors it meant that when fighting Warlocks they had to be in Berserker Stance for a fair bit of time to anticipate the incoming fear. Again, not handy because Berserker Stance increases damage done to you, something you also do not want in PvP.

With the introduction of Nightbane in Karazhan Blizzard decided to make Berserker Rage a tool to use in any stance.This meant that the Prot Warrior who was tanking the dragon now could press Berserker Rage without having to take increased amounts of damage from having to switch to Berserker Stance. It also gave an Arms warrior some more viablity in Battlegrounds because they could now break out of stuff like Fear and Sap without having to switch stances.

Now however, Blizzard has decided to make Berserker Rage back into the way it was. This means that once again Prot Warriors will have to change to Berserker Stance to handle an incoming Fear and Arms Warriors are more susceptible to CC’s. I really hope that Blizzard will not go through with these changes. I feel like I’m being transported back into the past. I know some other classes will be happy about this change (Priests and Warlocks can now Fear Warriors again without having to calculate Berserker Rage in) but I think Blizzard is making a big mistake. I hope they themselves realize this too, preferably before the Warrior Community decides to roll Fury en masse because the other speccs are just too hard (trust me, Stancedancing isn’t easy, especially as tank and with the game being as simple as it is today, people will turn away from the Warrior when effort is required).

Posted July 21, 2010 by Kassandri in Cataclysm, Theorycrafting, Warrior

Blizzchat Warrior Q&A   2 comments

So last night was the Developer’s Q&A from Blizzard on the new Class/Talent/Mastery stuff. I actually stayed up all night to throw some questions at them. Sadly the ones I would really loved to see answered, didn’t get answered. So I’m still in the dark about the viability of Titan’s Grip now that 2-handed weapon specialization is Arms only and I still don’t know why the hell Improved Slam is still in the Arms tree (I mean, come on! No one ever speccs that -.-). Anyway I would like to make a post here about the Warrior Q&A where actually one of my questions came through!

Q. Will rend (sigh) be refreshed by Thunderclap on all targets used with Blood and Thunder?
A. Yes. The idea is that you Rend once and then Thunder Clap from then on. We still hope it’s an optional talent, not the only way warriors can AoE tank.

I think this is a big sigh of relief by prot warriors. Having to apply Rend is consuming a global cooldown which could be used on a more usefull ability (think Heroic Strike or Shield Slam).

Q. Slam’s design is pretty archaic and not very fun. Is there any chance of Slam becoming an instant-attack baseline ability?
A. We think it makes the ability feel different. Slam as an instant attack isn’t very different from some of the other attacks. As it’s designed though, Fury shouldn’t use Slam at all without procs and Arms should only use it with the Improved Slam talent. We tried (briefly) making Slam a low-level ability, but weren’t happy with it.

I have to agree with the blues on this. Slam is an optional attack. Not required for the rotation of Arms and only usable when procced for fury. It stands out for being a “casted” attack. I like it the way it is because it makes you more alert to your procc on it as fury (aka when you see a castbar Slam, take a step back immediatly!).

Q: Will Whirlwind still be a part of a Fury warrior’s rotation on single mobs or will it be multi-mobs only?
A. Multiple mobs only.

This ^ was my question. Since the new ability isn’t implemented yet you do still use Whirlwind on single targets in the beta. Good to know that by the time Cataclysm hits it will be for trash only and the new ability will be implemented. Speaking of which…

Q: Are Fury Warriors still going to see a new attack to fill the loss of Whirlwind? Any insight?
A. Yes! It’s called Raging Blow (at least for the moment), because we wanted to distance is a little from the old Enraged Assault. It’s Fury-only and can only be used when Enraged, but does not consume the Enrage. It does indeed strike with both weapons (including the animation).

I like! Not only will this replace the loss of Whirlwind but it will be the replacement talent of Impending Victory too. Basically this talent will be up when you use any of your “enrages”. Bloodrage, Berserker Rage, Death Wish and Recklessness are all considered Enrages. I think this is also Blizzards way of saying “Specc into Enrage!” for Fury warriors since it will probably be up 24/7.

Q: Concussion Blow is rarely used these days outside of PvP. Any plans for it? Will you unlink it from Vigilance?
A. It’s pretty useful on Mr. Lich King….

Apart from the fact that it is pretty useful on the Valkyrs in the Lich King fight, it’s  an useful talent to have as Prot warrior overall. What if there’s no CC and there’s healers in the instance? You as warrior then have an ability to stun them. And trust me, there are a lot of healy things in the dungeons in Cataclysm. I see a revival of this talent. Maybe not now, but it will definately come in handy in Cataclysm.

Q: How is Heroic Leap working so far? Is it progressing better than your last attempt at putting it in-game?
A. We’re pretty happy with it so far. The version we have right now lets the warrior target where they want to leap, so they can use it as an escape tool as well. We all know paladins would never retreat from a battle, but warriors have been known to do so.

I like this. I was squeeling with joy when I saw this ability would be available to Warriors. Looks like Blizzard is working hard on the ability to make sure it doesn’t only have an offensive feel but also a defensive feel. Escaping from enemies = good. Crushing that healer 20 yards away = also good. I definately like where this is going.

Q. Why does fury have two 31-point talents? Wouldn’t it be simpler to merge them so one doesn’t have to re-specialize when new weapons drop?
A. We feel the decision on which of these two talents to choose is based on play style (two fast weapons, or two slow two-handed weapons), not based on which weapons most recently dropped (like the former Arms weapon specialization talents which have been cut).

We expect the player to decide which type of dual wielder they are and collect weapons and gear that fit that type.

This question was a double, I just took the one that explained most to me. Essentially going for 1handers or 2handers is your own choice. However in my opinion Titan’s Grip HAS to change before you can even make that choice. At the moment I myself are leaning towards using 2handers because they just look better. However we’ll see what is better when Cataclysm hits. As far as viability/usability for leveling goes (as far as I’ve seen in the beta atleast) it’s safer to stick with 1handers and just see what the Dungeons/Raids will drop.

Q: Hi, it’s me Rend! I’m sort of terrible, but if tanks are having to use me in Cataclysm, may I be a good ability now?!
A. Get back to the back of the bus, Rend.

In all seriousness, though, we don’t want Rend to be the answer to Protection warrior threat. It isn’t going to keep mobs glued to you. We do think we have room to boost its damage though, even for warriors with a DPS specialization. One change we’ve made is letting it do a tick of damage immediately, so that you see and feel damage right on the application instead of waiting for the first tick.

Basically the same answerish as the first question in the Q&A. What I like is that it does immediate damage. Not only useful to Prot warriors but also to Arms in PvP.

Q: What do you think warriors will be more unique for in PvP now that Mortal Strike is available to other classes and reduced to 20%?
A. We don’t think warriors need a unique ability that is so awesome that you just have to have a warrior on your Arena team. That is bad mojo for all the other classes. We do want warriors to be useful in PvP, however. One ability we are trying out for Arms is “Throwdown,” which lets them knock an opponent to the ground for five seconds. Since it’s usable in Battle Stance, they can also use it as a Pummel in a pinch.

THANK YOU! THANK YOUUUUU. Interrupt in Battle Stance HELL YEAH. THIS IS GOD. No longer having to switch to Berserker Stance to interrupt. THANK YOU GHOSTCRAWLER. Best announcement so far.

Q: You mentioned “Disarming Glare isn’t likely to make it. Could you expand on this a bit?
A. We cut it in exchange for the Throwdown talent above.

Ok this is a  bummer since a 10 second unbreakable fear after a Disarm would be awesome but I do get why it’s too overpowered. They’re replacing it with a really good ability though so not that much complaining here.

This was the Warrior section on the Blizzard Q&A. They’ve enlightened a lot, made me even more enthousiastic about Arms PvP in Cataclysm and took away some Prot tanking worries of my boyfriend. All in all a lot of new information to ponder.

The quoted questions are copied of who have put them all nicely under their respective category.

Posted July 17, 2010 by Kassandri in Cataclysm, Theorycrafting, Warrior

An Exclusive Look At New Warrior Talents: WTH Blizzard?   Leave a comment

Today the new talent trees were released on the beta and consequently on MMO-Champion too. Ofcourse I hurried to see what’s happening and stuff, filled in some talents and then contacted my boyfriend what else there was to see.
All talenttrees now come with a description that is unique to the talent tree and explain what the tree stands for. Under this descriptions are abilities that you unlock the moment you choose to specc into that Talent Tree. Here is a picture of the warrior descriptions.

Some things immediatly struck my eye. The fact that precision (aka +3% hit) is only available to fury and that 2handed weapon specialization is only available to Arms.
Particularly the last bit is something that quite shocked me. An explanation to why, starts back in TBC.

When WotLK was about to launch, new talent-trees were implemented. Fury Warriors got a new talent called Titan’s Grip, allowing the warrior to wield two 2handed weapons but against a penalty (which in the end turned out to be -10% damage). This penalty is quite huge, a 10% damage loss results in 1.5k dps less in an instance like ICC where a Fury warrior is easily able to pump out 15k dps. To soften the 10% damage loss blow, you could specc into 2handed weapon specialization in the arms tree. Currently this talent gives you 6% damage increase on your 2handers and therefore makes the dps loss of a Fury warrior wielding 2handers less significant. Titan’s Grip was the only viable way to dps as Fury and having two 2handed weapons instead of one just rocked. Blizzard was quite proud of the talent as a whole.

Now with the Cataclysm Beta running and Blizzard introducing 1handed Fury again and after overhauling the entire talent tree mechanics it seems that Titan’s Grip, the talent they were so proud of has become obsolete. Since 2handed weapon specialization is now Arms only, Fury warriors will suffer that 10% damage loss to the fullest. This suddenly becomes a huge penalty again, especially during the first few months where the new rage mechanic is still being adjusted and the gear overall is quite bad. It looked like at the start, 1handed Fury would be more viable than 2handed due to better scaling of damage with 1handers with bad gear. However as it seems now, 1handed Fury will be the ONLY viable specc for Fury warriors and that is something I don’t agree on. Why kill a talent that was not bad, gave great aestethics (come on, 2 huge weapons are awesome!) and made Fury more attractive to play?

So here is where I say WTH Blizzard? Why murder Titan’s Grip? WHY? I like running around with 2 huge 2handers, smacking all that dare oppose me.
I really hope that they will fix this and restore Titan’s Grip to be viable before Cataclysm hits. Either get that 2handed weapon specialization out of Arms only, or remove the penalty from Titan’s Grip. Give the Fury Warrior a choice, don’t force them onto 1handers!

Posted July 14, 2010 by Kassandri in Cataclysm, Theorycrafting, Warrior

A Disappointing WSG Weekend   Leave a comment

Warsong Gulch. Probably the battleground I love the most next to Eye of the Storm. I like the “cap the flag” nature of the game and the epic battles you can have on the midfield trying to kill the one carrying a flag, or maybe protect the one carrying your flag.
Especially as warrior, with some healers on your ass, you can be very deadly there. No one is happy having a relentlessly assaulting Arms Warrior on their ass. Especially one that Just. Won’t. Die. So when it was Warsong Gulch weekend this weekend I was really happy. 4 days of happily queueing for that battleground, upping my rep, my WSG Veteran achievement (currently on 47/100 wins) and some other achievements I still lacked.

However, that dream was shortlived. I think I’ve experienced one of the worst Warsong Gulch Weekends ever. Not only were the Horde teams disappointingly bad, 9 out of 10 games I was faced against an Alliance premade. Often one from my own server even. The most fun where the games where the Horde team saw it was a premade and actually gave up from the start. Comments like “it’s a premade so just lose fast” weren’t rare and made me kind of angry. I don’t get the people that don’t even want to try. I think they shouldn’t belong in a Battleground to start with. Another common thing seemed to be just fighting in the midfield without even attempting to grab the opponent’s flag. I mean, without capping flags, there is no WSG win. But people forget that sometimes and apparently only want to see either their Honorable Kills go up, or their rank in the Battleground itself. Whatever the reason is, they’re not helping the Battleground at all. And when they could be useful, aka kill the Enemy Flag Carrier, they aren’t able to do so which means the opposite teams scores and we lose… Again. After a weekend of this, your hopes of a normal Battleground are kind of gone.

Anyhow, I think from all the games I’ve played this weekend I maybe won 3.
I did get an achievement done tho and now I only need Veteran and Quick Cap. So it hasn’t been entirely fruitless. But very very disappointing. I hope this trend won’t persist into the other BG weekends. Since I do want my Veterans and, in the case of WSG and AB, my rep. I guess only time can tell…

Posted June 29, 2010 by Kassandri in PvP, Warrior

The Joy Of Farming   Leave a comment

In my last post I was confessing to be an Achievement Whore. Which I still am. There is just one tiny little problem. The achievements I like the most are the achievements that will drive you insane. Literally insane. Like, Evil Clown Goes On Killing Spree insane.
Yes, the achievements I like to do most are the achievements that got a special tab. The Feats of Strength. I know you can’t get some of them anymore (hence feats of strength!) but a lot are still obtainable. In the form of… Mounts. And I so happen to be a mount collector aswell! Having obtained 101 at this moment (I love the Red Dragonhawk by the way) I only want to obtain more. Especially rare ones. I’ve been lucky on our Sarth runs, I’ve even seen the Blue Proto Drake drop and obtained it, but it doesn’t make me feel “special”. The mounts that do are the ones that give me a Feat of Strength. And there’s a reason that they will give a Feat of Strength. The majority is just simply IMPOSSIBLE to get. Well, almost impossible.

I have been really, really lucky in regards to obtaining the Zul’Gurub tiger. I’ve also been lucky to see the Swift White Hawkstrider drop after a month of farming. However with the Baron Rivendare mount I’m not so lucky. Actually now I feel how frustrating farming for something can be. So far I’ve done 82 runs (yes I know there are lots of people who’ve done a whole lot more) and I’m slowly beginning to lose my sanity. I’m running stratholme atleast 15 times a day since this week. I even get my boyfriend to help me out with some runs even tho he despises the dungeon and swears to God if he could he would kill Baron Rivendare personally if he ever sees him in the afterlife (he ran more than 1000 !! runs himself on various characters pre and post droprate boost). The Damn Thing Just Won’t Drop. And the most annoying is, you constantly see the dungeon. It has no lockout like almost every other rare mount drop does (either a day, multiple days or a week) you just have to reset it after you run out, so the only thing you do is run that thing over and over and over again untill you can walk to the mini-bosses with your eyes closed and one hand tied to your back. Even in my dreams, I run the Stratholme run.
But I’m determined to obtain the mount, even if I have to run the dungeon a thousand times. I want it that badly. Even more than heroic Lich King! Well, yes even more than heroic Lich King.

So for now I’ll keep on farming… Oh, the joy…

Posted June 26, 2010 by Kassandri in Achievements, Randomness, Warrior

Warriors And Bryntroll   Leave a comment

One of the most sought after and despised weapons in the game: Bryntroll, the Bone Arbiter. This 2-handed weapon drops from the first boss in Icecrown Citadel 25 man mode and has, as you can see, no stats other than a lifestealing procc. I’m linking the heroic one, because that’s the one I have obtained.
Why is it loved and despised? Well to be fair, the droprate of that thing has been insane for our guild. It dropped almost every week when we raided Icecrown and I think it’s getting disenchanted or given to offspeccs currently because they have no clue what to do with it. Some people tend to whine that it drops over more usefull items, something to which I agree partly. For our guild’s paladins and DK tank this thing is almost best in slot and so they didn’t have any problems with needing it. There’s only one more class that can do something with this weapon: the Warrior. And there is where my focus lies.

I needed this weapon over my 251 weapon that I picked up in a pug or an altrun once, Ramaladni’s Blade of Culling. As you can see that weapon has quite some expertise on it and the moment I replaced it, I knew I would be in trouble. My expertise fell down to 15 where it should be 26 and so I had to switch some gear around, downgrade a ring and eat expertise food to stay on that cap. Apart from the extra socket I recieved, I hoped that the lifesteal would come in handy aswell. I was unfortunately very very wrong. The lifesteal proccs like shit for a fury warrior. Not only that, I really resented giving up stats for a procc that sucked in PvE. The first chance I got to replace the thing was on a Lich King kill where he dropped his shiny sword which solved all my expertise problems and some more. The guild couldn’t understand why I would downgrade my heroic Bryntroll to a normal Glorenzelg. I kindly explained that it wasn’t only a DPS increase, but it also fixed my immediate stats problem that had arised with replacing Ramaladni. Afterwards I got told that that particular sword is practially Best in Slot as Mainhand and if you get a beter mainhand as Offhand for a warrior. Bryntroll however is almost number one on the sucky list. Well it is for fury, because for Arms PvP…

THIS WEAPON IS GOD! GOD I TELL YOU! HELL YEAH BABY. I might have to switch my specc around again, because my boyfriend recently found out that if you spam hamstring, the lifesteal proccs like an insane thing. What can you possibly wish for more than a weapon that heals you as warrior? Not only is it awesome in Arena, when used properly you can even survive in a Battleground a bit longer without getting healed. In that regard, Bryntroll is Best in Slot for warriors pvp wise. Not only because of it’s high damage and 3 socket spots, but because of the lifesteal that is so worthless in PvE. So where it’s a big thumbs down for a fury warrior, it’s a big thumbs up for Arms pvp.

Bryntroll is a weapon with two faces. Hated by fury warriors because it’s the last resort you take for your dps, but loved by arms warriors to pvp with because it’s the same lifesteal that is useless for fury that makes it the cutting edge for arms. I’m very happy I obtained this weapon. And I have to admit, the Battlegrounds look ever more luring if you know that you have that awesome weapon to kill people with…

Posted June 18, 2010 by Kassandri in PvP, Raiding, Theorycrafting, Warrior